I was a big fan of the first Guild Wars when it came out
back in April of 2005. Guild Wars came
out in the middle of the big Massive Multiplayer Online RPG’s (MMORPG) boom
thanks in part of the early rivalry of World of Warcraft and EverQuest 2. NCSoft went out of their way to set Guild
Wars apart from others in the MMO genre.
The first thing NCSoft did was to do a “free to play” business model
while all other MMO’s followed a subscription based model. The only thing NCSoft ever charged for was
just the expansion packs that followed after the initial release.
