GVN taking an extended break, will resume renewed in 2013.

So as much of  difficult decision as this is to make, I have decided to suspend GVN's journalism operations for the remainder of the year.  In our downtime we are going to try and reorganize with a strong emphasis on expanding our staff and providing more content for you, our viewers.  After the summer season had ended we fell into a funk and found it difficult to provide reviews, previews and videos.  When we return in 2013 we will have a renewed sense of purpose of providing new exciting content.  We want to make GVN a fun experience for everyone.

So thank you all for your patience and unless I forgot to post, Happy Thanksgiving, Merry Christmas and Happy New Year.


Game Rants: Shin Megami Tensei: Nocturne

Potential spoilers, you have been warned.

The SMT series has always been an interesting series to play, however one game in particular from the series has stood out to me so far. That game is SMT: Nocturne, probably one of the most interesting games I've played so far. I always say that what makes or breaks anything is the little details and Nocturne has so many little things in it that grab the mind and let you play around. However, you have to be willing to give it this game the thought it demands or else you won't notice the huge amount of work that was put into it.


Help wanted ad...

GVN is looking for people who love to write, do podcasting, streaming, video making/editing and more. Interested hit us up with an email us at: gamingvisionnetwork@gmail.com


Thursday Night Flashback premieres tonight.

Thursday Night Flashback is a rebranding of the retro replay and with that I am going to obviously be playing classic games. Tonight I am going to give the spotlight to a console that I feel had potential but was wasted by one stupid decision after another. I am talking about the 3DO. The games I am going to showoff tonight are PO'ed, AD&D Deathkeep, Captain Quazar and Dragon Lore. I ghope you all tune in tonight and check out tonight's live stream.


On the next episode of GVN Radio...

Karl Casteneda returns to join Hubbs and JT. We'll be discussing the rise of the Indeo company and the continuing decline in game sales. Join us at 9pm EST on our official twitch chanel for a fun time. www.twitch.tv/thegvn


GVN Radio episode 32 replay

Missed last night's wacky episode about Wii U gaming, well here is your chance to catch up. MP3 version will be available tomorrow.
Watch live video from Gaming Vision Network on TwitchTV


GVN Review: Guild Wars 2 (PC)

I was a big fan of the first Guild Wars when it came out back in April of 2005.  Guild Wars came out in the middle of the big Massive Multiplayer Online RPG’s (MMORPG) boom thanks in part of the early rivalry of World of Warcraft and EverQuest 2.  NCSoft went out of their way to set Guild Wars apart from others in the MMO genre.  The first thing NCSoft did was to do a “free to play” business model while all other MMO’s followed a subscription based model.  The only thing NCSoft ever charged for was just the expansion packs that followed after the initial release. 


New stuff coming.

As I have mentioned I have a review of Guild Wars 2 in the works. JT also has something in the wrosk as well. Aside from reviews I will be editing and uploading our video podcasts to our new youtube page. So be on the look out for some new content.


GVN Radio episode 31 replay

Here's your chance to watch episode 31 of GVN Radio if you missed the live broadcast last thursday. Enjoy!
Watch live video from Gaming Vision Network on TwitchTV


Hubbs and JT interviewed by Put That Back

Our buddy Chris Bahn caught up with JT and Myself at Summer Jam and wanted to learn more about GVN itself. Check out the video.


End of August Update!

Summer Jam 6 has come and gone and the fall season is upon us. Lots of high profile games are about to come down on us like a Zerg Rush. I've got a review in progress fo the highly anticipated Guild Wars 2 and coming out in Septmember are two high profile 3D fighters, Tekken Tag Tournament 2 and Dead Or Alive 5. Keep your eyes peel at GVN for more content updates.


GVN Radio Episode 30!

Here ya go. I was waiting to post this because Twitch.tv was having issues with their new Facebook sharing button. It's all fixed now so here ya go. Enjoy.
Watch live video from Gaming Vision Network on TwitchTV


In regards to the mp3 version of GVN Radio Episode 29

Well, if you watched the video you will have undoubtibly noticed that GameSack's mic was cutting in and out and as a result we will not be releasing an mp3 of the podcast. I am terribly sorry about the inconvience.


GVN Radio Episode 29 with GameSack

In case you missed last night's awesome episode featuring our special guests, GameSack, well here it is. No Excuses!
Watch live video from Gaming Vision Network on TwitchTV


News about GVN Radio episode 29 and more.

I'm so excited. Our next epsiode of GVN Radio has been pushed back to friday and will go live at 9m EST. The reason for this was at the request of our guests, Dave and Joe, Of GameSack. We're to have an amazing and fun episode of GVN Radio Live for you all.

Also for all you on the go types, you can now download episode 28 of GVN Radio. Enjoy

Download Episode 28


Another Gaming Marathon Death.....

Well actually it's about a year since the last reported gaming marathon death, but that doesn't keep people from getting darwin awards.  This time we have an 18 year old Taiwanese boy who died after playing Diablo 3 for over 40 hours  straight.  The boy neglected food and drink nonstop in favor of the game at a Lan center.  He was passed out when an employee at the center found him and managed to wake him.  After a few steps, the boy collapsed and was rushed to the hospital where he was pronounced dead after nine hours of intensive care.

Source: http://games.yahoo.com/blogs/plugged-in/taiwanese-teen-dies-40-hour-diablo-iii-marathon-190451985.html


GVN Review: Blades of Time (Xbox 360, PS3, PC)

The premise of Blades of Time was very promising to me.   The game pushed hard to show off the way stylish combat, puzzles, and intense plat forming.  All of this was to be interwoven together with the game’s unique Time Rewind mechanic to offer you a unique gaming experience.  Unfortunately somewhere along the line the developers fumbled while executing this concept and what we ending up getting is a huge mess of frustration.


GVN Radio episode 27

In case you missed last night's live broadcat, here's the video to watch.  Enjoy.

Watch live video from Gaming Vision Network on TwitchTV


GVN Radio tonight!

GVN Radio Live goes live @ 8:30pm EST. Chek out Hubbs and JT as we discuss the latest gaming news and talk about the difference of the western rpg and jrpg.



Review: Mad Dog McCree (Nintendo 3DS)

Here's my review of Mad Dog McCree that was posted over at Diehard Gamefan. Please check it out. And as usual here's a small excert from it.

Mad Dog McCree - Nintendo 3DS

"There really isn’t much I can say about a game that is almost twenty years old and was ported to just about every major console at the time. Everything from the PC to the Sega CD to the 3DO had a copy of Mad Dog McCree, each with varying levels of quality. Needless to say, the concept of Mad Dog McCree was a novel idea back in the times when American companies thought full motion video games were the wave of the future. I never got on board along with the rest of the gaming world back in the early 1990’s, and soon game companies fell in line and dropped the idea. For those who read Alex Lucard’s review of the enjoyable Wii port, well you might want to turn away for this one."


GVN Radio Delay

GVN Radio schedule for this month as changed. So this month the show will air at 8:30pm EST on July 12th and the 26th.


GVN Preview: Phantasy Star Online 2

For over ten years I have been waiting for a proper sequel to one of my favorite games of all time.  Between the time of the last iteration of Phantasy Star Online, Sega released the abysmal and poorly supported Phantasy Star Universe and the quite fun Phantasy Star Zero.  Universe left a sour taste in my mouth, while it was graphically superior to Online and had better character control, the game fell flat in many areas.  Mainly poor balance, poor variety of online missions, and lack of fun.  Zero had taken what Universe did wrong and took a few steps backwards.  Those steps backwards did not hurt the game at all as it allowed Zero to be a more accessible game since it was made for the Nintendo DS.

Hold Back To Block TV interviews HuBBs


Dead Or Alive 5 to be at GVN Summer Jam VI

It is with great honor that I make this major announcement. On behalf of Free Step Dodge, Gaming Vision Network, and Big E Gaming, we are proud to announce that we will have a near final build of Dead Or Alive 5 at GVN Summer Jam VI. We will have the game a full month before its release. The event will be held on August 25th to the 26th. Tentatively we have plans to run both a singles and a team tag tournaments. We would like to extend an invitation to all current and former DOA players, and those interested to please attend the event as this will be one of the few non IGN Pro League events to have Dead Or Alive 5 playable to the public.

For more information about GVN Summer Jam VI please check out the thread over in the Tournament forum.

Be sure to register online and book your rooms for GVN Summer Jam VI, please go to the official tournament site at NECphilly.com.

Please hurry and book your as rooms as they are going fast.


Sonic X-Treme Alpha Demo

Here's that link again incase you missed last night's episode of GVN Radio. The MP3 will be availabe tonight.


Watch live video from Gaming Vision Network on TwitchTV

GVN Radio Episode 26.

In case you missed last night's episode, here's your chance to catch up.   We had a ball and we relly enjoyed interacting with our guests.

Click here to watch ---> http://www.twitch.tv/thegvn/b/322254109


GVN Review: Virtua Fighter 5 Final Showdown

It has been 5 years since Virtua Fighter 5 vanilla was released on consoles.  Since then there have been 2 new updates to the game.  Virtua Fighter 5R was released in Japanese arcades only, never to see the light of day on any consoles.  A valiant effort was put forth by many fans from the USA in the form of a 500 page petition to get the game in some form onto American shores.  I was among the ten thousand plus signatures.  The petition was hand delivered to Sega in person and for a while it seemed like they merely glanced over it and filed it away.  A few months later the announcement of Final Showdown was revealed and that it WOULD see a console release.  A full year after testing in the arcades, Sega revealed it would be a digital download release at the low price of $15 for both the PS3 and Xbox 360.  So 5 years we waited and finally received the latest update for Virtua Fighter 5, but how does it hold up?


GVN Radio Episode 25

In case you missed last night's amazing 25th episode, well here it is. Enjoy and sorry for the choppy video however the audio is fine. MP3 is also available for people on the go.

Video - http://www.twitch.tv/thegvn/b/320710843

MP3 - Episode 25


GVN Review: Limbo

You are running through a forest, and not a soul to be seen around. It is eerily quiet; almost too quiet. Before you realize it, you come upon a gap. With a running start, you make a leap for the other side. The moment you leave the ground you realize you won’t make the distance, and begin hoping for a soft landing. Unfortunately, you land on a bed of wooden spikes, and die. Welcome to Limbo.


GVN Review: Diablo 3 (PC)

If there was ever a franchise that has risen from the reigns of a cult classic to a mainstream success, it’s the Diablo franchise. The first game came out in 1996 and ushered in the era of point and click hack and slash gaming. The game received moderate reviews among the gaming publications and had moderate success. Diablo 1 was applauded for its addicting gameplay, deep lore and random dungeon generator which ensured a unique gaming experience every time. Diablo was ported to the PlayStation a year later and Sierra would also release an official add-on called Hellfire.

Diablo 2 would be released 4 years later in 2000 and from there would improve upon everything that was found in the original Diablo. Diablo 2 increased the cast of playable characters, added a robust skill tree system, thousands upon thousands of unique weapons, armor and items, and improved multiplayer. With the skill tree system, Diablo2 allowed for player to literally play however they wanted by created multiple builds for each of the characters. However the best part about Diablo 2 was the expanded lore and engrossing story. We learned more about the war between heaven and hell and it engrossed us.

GVN Radio Episode 24.

Today Reggie is our Host and says farewell(for now). We also discuss the Recent lawsuit from Motorola against Microsft, the closing of 38 Studios, Hubbs rant agianst Always online gaming, and more classic gaming goodness.

Download here ---> Episode 24


GVN Review: Max Payne 3

Remedy had a hit on their hands when they created Max Payne back in 2001. They refined that experience with the sequel in 2003, which is still beloved by fans. When it was revealed that one of Rockstar’s internal studios would be developing Max Payne 3 instead of Remedy, fans had concerns whether it would still feel like a Max Payne game. Does Rockstar Games have what it takes to keep Max Payne alive, or are extra painkillers needed in the latest game?


GVN Review: Sonic 4 Episode 2

When Sonic 4 Episode 1 was released back in 2010, it aimed to bring Sega’s mascot back to his 2D roots that fans wished for. What fans got was a Sonic that that felt off; mostly the physics of Sonic himself was off. Combine that with levels that were moderately fun resulted in a game that was enjoyable, but did not quite capture the essence of what made a great Sonic game. With the development and release of Sonic 4 Episode 2, Sega and Dimps try to address the fans’ issues. Did they succeed, or does Sonic trip over his red sneakers?


GVN Radio episode 23!

Last night's broadcast was wicked fun, thanks in part to our guest Richard Bantegui aka FilthieRich. Check out the video of last night's boradcast or download the mp3.

Video ---> http://www.twitch.tv/thegvn/b/318565293

MP3 ---> http://archive.org/download/GvnRadioEpisode23/gvnradio20120517.mp3


GVN Review: Warhammer 40K Space Marine

Warhammer 40,000 holds its origins in a tabletop miniature game with a moderately deep fictional universe as its setting. Throughout the years, this universe has been captured by various video games. Yet, very few if any of them allowed players to directly be one of the super-human space marines. Warhammer 40,000 Space Marine is one of the first that let players be one of the famed Ultramarines in the Warhammer universe. Is being a space marine all that it is cracked up to be?

Virtua Fighter 5 Final Showdown drops June 5th

Thats right, Sega finally announced the release of the long overdue Virtua Fighter 5 Final Showdown. Sega will be releasing the game via download only on June 5th for PSN and June 6th for XBLA. Hopefully this will resurge the scene for the slowly dwindling VF community.

Source: SRK - Sega reveals VF5FS release date


This week on GVN Radio Live

Our special guest for GVN Radio episode 23 will be Richard Bantegui, aka FilthieRich, from Namco Bandai. We are sure to have one hell of a show for you people. So tune in and check it out this thursday at 11:30pm EST.


GVN Review: Mass Effect 3 (PC)

Here's a video review of Mass Effect 3 for the PC. Obviously it's not a perfect video but will be used as a template for future video reviews on this site.


Review: Atelier Meruru (PS3)

I have a new review up at Diehard Gamefan. The game is Atelier Meruru, it's an RPG, Alchemy, town growing sim game. Check it out.


"Atelier Meruru is a real difficult game for me to describe. On one hand you have an RPG where you, as Princess Meruru, are trying to expand her kingdom and prepare it for the merger with another kingdom. Then there’s the kingdom expansion that is reminiscent of a town growth simulator. On top of all of that, you have an alchemy system that the game completely revolves around. I’ve never really experienced a more robust system inside a role playing game before, and I was definitely interested in trying something new."

GVN Review: Max Payne 2 - The Fall of Max Payne

With the critical and commercial success of the original Max Payne, Remedy had some big shoes to fill. Everyone clamored for another game, and with how loved the original game was, expectations were set high. Two years later in 2003, Remedy obliged with the release of Max Payne 2: The Fall of Max Payne. Did Max Payne 2 live up to the expectations and hype established by its predecessor, or did it truly fall in slow motion?


GVN Radio Live episode 22

In case you missed last night's live broadcast, well here ya go. Enjoy. It was a great episode as we had a crossover with Mark B. from fellow gaming site, Diehard Gamefan.
Watch live video from Gaming Vision Network on TwitchTV


Upcoming game reviews.

Hey everyone, I know JT has been keeping you entertained with his amazing reviews. Well I want you all to know I have some reviews coming as well. Check out whats in store for you.

Mass Effect 3 video review
Legend of Grimrock video review
Xenoblade review
Blades of Time review

I will hopefully have ME3 cranked out by this weekend. I will also have a review out next week for Atelier Meruru for Diehard Gamefan. So stay tuned, we have lots of exciting things happeneing at GVN.

GVN Review: Max Payne

When Max Payne was released in 2001, it was critically acclaimed for its gunplay and its unique story presentation. The gunplay was largely inspired by John Woo films, and it introduced some game play ideas that have largely influenced other shooters that have been created since. With the impending release of Max Payne 3 for the current generation of consoles and PC, we are here to see how the original game holds up a decade later. Does the gunplay of Max Payne still remain fun, or has time not been kind to this classic?


Review: Legend Of Grimrock - PC

Here's my latest review for Diehard Gamefan.  As always here's a small snippet.


"I have always loved the sub-genre of dungeon crawler role playing games. The Eye of The Beholder series, Swords and Serpents, the Wizardry franchise, and Shinning: The Holy Ark are among my favorite games of the genre. Unfortunately after the mid 1990s, the genre faded to obscurity until a few years ago. Shortly after the release of the Nintendo DS the forgotten sub-genre was on the rise once more. We got games like Orcs And Elves, Etrian Odyssey, and a new entry in the Wizardry series for the PS3 to lead the charge in the genre’s resurrection. However, with all these consoles dungeon crawlers, pc gamers were all but forgotten about until the release of The Legend of Grimrock. The Legend of Grimrock is a promising attempt by the good people at Almost Human, to bring back the classic puzzle solving, treasure hunting, map drawing fun that we all had back in the good old days. Does Legend of Grimrock’s classic game design manage to hold up in this day and age or does it rely too much on its nostalgic appeal?"


TERA Beta Impressions

I have been finding myself looking for a good MMO to play lately. I wasn't impressed with Star Wars: The Old Republic after having a playing the beta for a good amount of time. I've played Aion, Star Trek Online, Rift, Warhammer: Age of Reconking, World Of WarCraft, Guildwars, and Conan. I've played multiple Free to Play MMOs like Perfect World, Rappelz, Last Chaos, Shaiya, 2 Moons, Forsaken World and many others. All these games managed to capture my interest for a good amount of time, some more than others. However at the end of the day I would get bored with these games for one of many reasons. Can't find someone to play with, content and quests kept repeating themselves, lack of variety, combat became repetitive, etc. However something about Tera truely captured my interests and I feel that it will change the face of MMO gaming for quite somet time.


GVN Review: Sonic CD

Back in the early 1990s, Sega released the Sega CD, a disc based add-on for the Genesis, in order to expand upon the system’s capabilities. Unfortunately due to a flood of FMV games that were released for it initially, the Sega CD was panned by many gamers at the time. As such, many missed out on one of the best gems for it: Sonic CD. In an effort to expand the hype for their upcoming Sonic 4 Episode 2, Sega has updated and re-released Sonic CD as a downloadable title for the PS3 and Xbox 360. Is the updated game up to snuff and enjoyable to play today, or does it fizzle into obscurity?


Diablo III Beta First Impressions

Well, the Diablo III Open Beta has arrived!!! Oh the long wait of "When is this thing actually going to be here so I can play" is partially over. Yes, partially. At the moment, I'm not sure which game took longer to come out with a part 3. Doom or Diablo? Hmmm... Anyways, I recently played the open beta of Diablo III. Does this game have all of the promise that we have all come to expect from the Blizzard powerhouse? Let's check it out!

Project X Zone debut Trailer

Sega, Capcom and Bandai Namco just dropped the teaser trailer for their upcomin crossover game, Project X Zone.  As no suprise the game will have a similar approach in combat like NamcoXCapcom  that released on PS2 some years ago.  I am very excited about this game and I hope it's brought stateside unlike NamcoXCapcom.  Check out the trailer and enjoy.


GVN Review: Journey (PS3)

Journey, the latest game by thatgamecompany, is an odd game to describe let alone write about. Very much like their previous works Flow and Flower, Journey aims to provide a thought provoking experience more than push the player with technical challenges. It straddles that border between being a game and being art. Does Journey sit tight atop that border, or does it falter to one side?


GVN Radio episode 21

MP3 is now available, but if you can still watch the video of the show as well. Enjoy.

Download GVN Radio Episode 21

Watch live video from Gaming Vision Network on TwitchTV


Review: Avernum - Escape from the pit

My latest review for Diehard Gamefan has been published.  Pleae check it out. Here's a small excert from it.


"Avernum: Escape from the pit is actually the second remake of Spiderweb’s first game, Exile: Escape From the Pit, from back in 1995. The first remake, released in 2000, was just simply called Avernum. The first remake completely overhauled the graphics, audio, and added more content. Exile and Avernum 2000 are point and click turn based role-playing games in the same vein as Baldur’s Gate, Planescape: Torment and Icewind Dale. Now twelve years after the first remake, is there anything left to be added or improved upon in Avernum: Escape from the Pit?"


This Thursday's special guest for GVN Radio is....

Skisonic.  The master of the mic!  Prepare for the sheer awesomeness of this man and his words of power.  So get ready and tune in this thursday at 11:30pm EST at the official GVN Twitch.tv page.


GVN's Review System

I am proud to say that we here at gvn are going to provide you with as much content as physically possible.  One of the things I am happy we can bring you is honest-to-god unbiased game reviews.  We use a letter grading system instead of the 10 or 100 point system that the majority of gaming publications use. 

Most sites, while truely honest about their own reviews, tend to not have a score that equals what they were saying.  A decent or average game is usually given a 5 or 50 but the majority of the readers take it as a negative review, so to compensate this the writers curve the score to where a decent or average game gets a 7 or 70.

Our letter grade system throws all the confusing out of the window.  And we also include a small list postivies and negatives thrown in at the end to show what it was we felt strongest about in our play throughs.  So please enjoy the new content we are throwing your way and stay tuned for more reviews on the way.


GVN Review: Ninja Gaiden 3

Ever since it’s revival in 2004 on the Xbox, Ninja Gaiden has grown in popularity among gamers as a genre defining action series. While the series is known for its great combat, it is also polarizing gamers with it’s higher than normal challenge and difficulty. Team Ninja has made a number of changes for their latest game Ninja Gaiden 3 in hopes of making it more accessible to gamers. Is this new change in direction successful, or does it do more harm than good?


PAX East: Runner 2 Future Legend of Rhythm Alien

Ever play a rhythm-music game? How about a rhythm-music platformer? If you've ever played a Bit.Trip game, then you certainly have. Gaijin Games, creators of the Bit.Trip series, was on hand at PAX East this year with a playable build of Runner 2 Future Legend of Rhythm Alien. Runner 2 is the sequel to the award winning Bit.Trip Runner. How does the sequel shape up so far to it's predecessor?


PAX East: Sonic 4 Episode 2

Anyone who has known me for awhile knows that I'm a huge fan of Sonic. His Genesis games were a huge part of my childhood. When Sonic 4 Episode 1 was released back in 2010, I was giddy as a schoolgirl waiting for Sonic's console return to 2D. When I finally played it, I found myself slightly let down. While it is an enjoyable game, it still had some flaws that kept it from being an instant classic in my heart. This past weekend, I got the chance to play a demo of Sonic 4 Episode 2 at Sega's PAX East booth. Does Episode 2 improve upon what the first episode started? If what I sampled is any indication, the answer is a resounding yes.


GVN Radio episode 20 now available for download.

Just what the title said.  You can now download the mp3 of episode 20 of GVN Radio.  In case you missed it and want to take it on the go, well... here ya go.

GVN Radio Episode 20 - 04-05-2012


Watch last night's GVN Radio!

Last night's show was great and we really want you to watch it.  Our guests LI Joe and SweetJohnnyCage lit up our show.  So here's a replay of last show and the mp3 will be made available soon.


Tonite's live podcast

Tonight's live podcast is going to be special.  Our guests tonight is Long Island Joe and Johnny Cage.  We are going to discuss their upcoming east coast major tournament, East Coast Throwdown 4 and about LI Joe's newest sponsor that is causing quite a stir in the fighting game community.



Box Pusher review @ Gamefan

Here's a link to my latest game review over at Diahard Gamefan.  Its for a game called Box Pusher on the Nintendo DSiWare download service.



Diablo Month has started!!!

That's right, we here at GVN are celebrating the soon to be released Diablo 3 by playing Diablo 1 and 2 every Sunday, Tuesday, and Thursday in the month of April.  I started things off last night by playing 2 hours of Diablo 1 and I hope to get more people to join me in playing these classic games.

Here's a recap of last night's stream.

Stay tuned for tomorrow night's stream.  ^_^


So sorry, but we are still here.

Hey all, Hubbs here. So yeah we have been steadily doing updates for GVN... just not here. So to make it up to you. here are some videos we made of us streaming and links to our last 4 podcasts. Enjoy.

Episode 19 - 3/22.2012
Hubbs, JT, and Rolento chat it up with special guest Shidosha. We talk about Bioware and Mass Effect 3 ending, Michael Bay TMNT movie, Tim Schafer, Classic gaming and interviewing The Shirt about Beyond Gaming. Parental Advisory is advised. Explicit content.

Episode 18 - 3/08/2012
Hubbs, JT and Rolento tackle the Cross Assault blowup, DOA5, the rumored Steam box console, our love for the Angry Videogame Nerd, and more classic gaming.

Episode 17 - 2/17/2012
Today Hubbs, JT, and Rolento discuss Kotick, Tim Schafer, CLassic gaming, Top picks of 2011 and Winter Brawl.

Episode 16 - 2/05/2012
Rolento and Hubbs are here to entertain you with nonsense. Today we talk about Soul Calibur 5, Winter Brawl, Kingdoms of Amalur and classic gaming.

 In regards to our podcasts we have been streaming them live over at our twitch homepage. Our next show is this thursday @ 11:30pm EST. www.twitch.tv/thegvn


Game Review: Amalur: The Reckoning

I wrote a review of Amalur: The Reckoning for the PC over at Diehard Gamefan.  Please check it out.  Her's a small excert for your viewing pleasure.


"The action RPG genre has been getting a lot of attention the past couple of years. Thanks in part to the European developers that kick started the resurgence with the help of new IP’s like Risen, Two Worlds, and The Witcher, the later two of which have turned out incredibly amazing sequels that easily stand up to anything put out by long standing companies. Originally, Kingdoms of Amalur was supposed to be an MMORPG, but was later transformed into a single player Action RPG. On top of all that, you have a game that has its lore and story written by R.A. Salvatore. Salvatore is world renown for his work on the Forgotten Realms novels and its most popular character, the drow Drizzt. With all these things going for it, does Kingdoms of Amalur have enough merit for it to stand on its own, or will it just be a game caught in the shadows of mediocrity?"


GVN Radio ep 15

In this episode Hubbs, JT and Rolento talk Sopa, George Lucas, and other gaming stuff.

Right Click to download Episode 15


New Episode of GVN Podcast Radio.

I'm back and I have 2 new members of GVN. please welcome Rolento13 and JT.

You can click the button below to listen or right click the link to save the podcast to your pc.

GVN Podcast 01-06-2012