After some.... delays, Matt and myself finally get Brutal DOOM up and running. We manage to get in a few more levels and a ton more deaths before calling it a night.
Showing posts with label Online. Show all posts
Showing posts with label Online. Show all posts
4.12.2017
4.30.2014
GVN Quick Review: Titanfall (Xbox One)
Titanfall
Developer: Respawn Entertainment
Publisher: Electronic Arts
Genre: FPS
Release: March 11, 2014
I'm have never been more serious about something that I felt needed to be said. Titanfall is one of the biggest overhyped letdowns and the first major disappointed of 2014. Titanfall has received heavy praise from many of the big gaming publications. So that makes it even more of a disappointment when you realize all you're playing is an online only futuristic Battlefield with mechs and parkour abilities.
5.26.2013
GVN Preview: Neverwinter (PC)
After finally getting my chance to jump into the beta of Neverwinter, I had spent a good chunk of time with Cryptic Studios' latest MMO. The latest MMORPG to carry with it the history and linage of the D&D legacy incorporating the Forgotten Realms mythos and the popular location of two previous games, the capital city of Neverwinter.
Labels:
cryptic studios,
MMO,
mmorpg,
neverwinter,
Online,
preview
9.17.2012
GVN Review: Guild Wars 2 (PC)
I was a big fan of the first Guild Wars when it came out
back in April of 2005. Guild Wars came
out in the middle of the big Massive Multiplayer Online RPG’s (MMORPG) boom
thanks in part of the early rivalry of World of Warcraft and EverQuest 2. NCSoft went out of their way to set Guild
Wars apart from others in the MMO genre.
The first thing NCSoft did was to do a “free to play” business model
while all other MMO’s followed a subscription based model. The only thing NCSoft ever charged for was
just the expansion packs that followed after the initial release.
Labels:
guild wars 2,
MMO,
mmorpg,
multiplayer,
NCSoft,
Online,
PC,
review,
windows 7
7.02.2012
GVN Preview: Phantasy Star Online 2
6.04.2012
GVN Review: Diablo 3 (PC)
Diablo 2 would be released 4 years later in 2000 and from there would improve upon everything that was found in the original Diablo. Diablo 2 increased the cast of playable characters, added a robust skill tree system, thousands upon thousands of unique weapons, armor and items, and improved multiplayer. With the skill tree system, Diablo2 allowed for player to literally play however they wanted by created multiple builds for each of the characters. However the best part about Diablo 2 was the expanded lore and engrossing story. We learned more about the war between heaven and hell and it engrossed us.
Labels:
Battle.net,
Blizzard,
Diablo,
Diablo 3,
multiplayer,
Online,
PC,
review,
rpg
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