Here's my latest review for Diehard Gamefan. As always here's a small snippet.
"I have always loved the sub-genre of dungeon crawler role playing games. The
of The Beholder series, Swords and Serpents, the Wizardry
franchise, and Shinning: The Holy Ark are among my favorite games of
the genre. Unfortunately after the mid 1990s, the genre faded to obscurity
until a few years ago. Shortly after the release of the Nintendo DS the
forgotten sub-genre was on the rise once more. We got games like Orcs And
Elves, Etrian Odyssey, and a new entry in the Wizardry
series for the PS3 to lead the charge in the genre’s
resurrection. However, with all these consoles dungeon crawlers, pc gamers were
all but forgotten about until the release of The Legend of Grimrock.
The Legend of Grimrock is a promising attempt by the good people at
Almost Human, to bring back the classic puzzle solving, treasure
hunting, map drawing fun that we all had back in the good old days. Does
Legend of Grimrock’s classic game design manage to hold up in this day
and age or does it rely too much on its nostalgic appeal?"