Showing posts with label action. Show all posts
Showing posts with label action. Show all posts

7.24.2017

GVN Quick Pick Round 4!

It's been a long time since I have done one of these. So here are two games I think you should definitely check out. I am not going to limit it to one system like I have in the past with each Quick Pick. Let's Begin.


Implosion: Never Lose Hope
Nintendo Switch


Implosion is a hack 'n' slash action game that was ported from iOS and Android systems.  The gist of the game is that humanity had escaped to the stars after the XADA came out of nowhere and nearly wiped them out.  Now humanity uses War-mechs to take on the XADA and ensure the survival of the human race.  Implosion is a very simplistic action game with two attack buttons and special attacks that can be registered to an assigned button.  You even have a dodge that allows you to evade some nasty attacks.  Combat and controls are relatively smooth for the most part.  There are times when you might get stuck in an attack animation and cant dodge a crushing boss attack.

5.12.2017

GVN GameJam - Aladdin - Disney month

Tonight on GameJam, Keith joins me via skype as we dual screen some Disney Aladdin for Disney Month.  How far will we make it? How much torture will we tolerate before we throw in the towel? Do we ever sing? Watch and find out.

4.12.2017

GameJam - Brutal DOOM part 2 w/ Hitoshi

After some.... delays, Matt and myself finally get Brutal DOOM up and running.  We manage to get in a few more levels and a ton more deaths before calling it a night.

2.14.2017

GameJam - Gunstar Heroes w/ Uberrich

On tonight's GameJam, I am joined by Uberrich as we tackle the legendary Sega Genesis classic, Gunstar Heroes by Treasure. Do we manage to beat this hard game in the 2 hour limit?

2.01.2017

GVN GameJam w/ Jon Nitti - Typing of the Dead

Tonight on GameJam, Jon Nitti joins me for a night of undead slaying in The Typing of the Dead.  Enjoy the horrendous acting, bad typing and funny words. -- Watch live at https://www.twitch.tv/thegvn

1.25.2017

GVN GameJam w/ Rico - Phantasy Star Online BB

Rico plays PSO BB for the first time ever. He is joined by myself, YsFanatic and Mav as we guide him through to Caves 2.

2.28.2015

Star Trek Month - Star Trek 25th Anniversary (NES)



Star Trek 25th Anniversary - NES

"Of my friend, I can only say this: of all the souls I have encountered in my travels, his was the most... human." - Admiral James T. Kirk, Star Trek 2: Wrath of Khan

10.02.2014

GVN Quick Pick - Astebreed & Five Nights at Freddy's (PC)

Taking a look around the indie game scene and there are just so many great games out there that it's almost impossible to review them all.  So I am going to select a couple games every now and then and make them my definite picks of games you shouldn't let slide past you.



8.12.2014

Diehard Gamefan Review: Risen 3 (PC)



"Frustration, enjoyment, confusion and disappointment. These are the range of emotions I went through as I marched my way through Risen 3: Titan Lords. I never had the opportunity to play the first two games, but they have the reputation of not being well received by the general public. However, I went into Risen 3 with an open mind, hoping to see if the game may actually be the diamond in the rough and send the franchise in the right direction. Is there room for improvement? Can the third game in this franchise make a huge leap of improvements like The Witcher 2, Two Worlds 2 and Gothic 2 did for their respective franchises? Does the saying, “third time is the charm” apply to Risen 3?"

5.15.2014

DHGF Review: Strike Suit Zero Director's Cut



Strike Suit Zero: Director’s Cut is a rerelease of the PC indie title made exclusively for the Xbox One and PlayStation 4. Chances are you might not have heard of this title when it quietly released last year. It’s a space combat game that centers around you flying a ship that can change into a mech (obviously influenced by the classic anime Robotech) as you combat giant waves of enemy fighters, frigates and capital ships. The synopsis of the game revolves around a small space naval brigade teaming up with an AI to stop colony extremists from destroying other colonies and eventually earth.

DHGF Review: Strike Suit Zero DC

4.30.2014

GVN Quick Review: Titanfall (Xbox One)


Titanfall
Developer: Respawn Entertainment
Publisher: Electronic Arts
Genre: FPS
Release: March 11, 2014

I'm have never been more serious about something that I felt needed to be said.  Titanfall is one of the biggest overhyped letdowns and the first major disappointed of 2014.  Titanfall has received heavy praise from many of the big gaming publications.  So that makes it even more of a disappointment when you realize all you're playing is an online only futuristic Battlefield with mechs and parkour abilities.

1.23.2014

DHGF Review: Nidhogg (PC)

 
 
"The saying, “Looks can be deceiving” definitely applies to Nidhogg, an indie game from developers Messhof. Nidhogg has the graphical style of a classic Atari 2600 game, but underneath the deceptive simple graphics is an exciting, action driven and addictive multiplayer game. Nidhogg is an arena fencing game that pits two players against one another. The goal is simple: each player must reach their exit goal to win the match. All you have to do is kill your opponent that stands before you. Sounds simple but it’s anything but."
 

12.17.2013

GVN Quick Review: AVGN Adventures (PC)



The AVGN Adventures (PC)
Developer: FreakZone Games
Publisher: Screwattack Entertainment
Release: Sept 20th, 2013
 

Every now and again a game comes along that no matter what its about, it puts a smile on my face.  Such is the case of the Angry Video Game Nerd Adventures for the PC.  What we have here is a top notch balls-to-the-wall action platformer that along with several other platformers that I have played recently, that the 2D genre is thriving once more.

11.16.2013

GVN Review: Armored Core: Verdict Day

Potential Spoilers, you have been warned.



For a while I have been looking around for a good customizable Mech game. I tried a few others before trying out Armored Core 3. And 3, while dull at times managed to catch my attention.

6.26.2013

GVN Review: Remember Me

 
Developer: Dontnod Entertainment
Publisher: Capcom
Released: June 4th, 2013
 
Remember Me is quite possibly one of the most stylish and unique game that I have experienced in quite some time.  Remember me finally caught my attention when I saw gameplay footage that was released by Dontnod, the game's developer.  What they created was a game that involved a good balance of combat mixed in with platforming in a game with a setting similar to a cyber punk, Bladerunner setting.  Remember Me has amazing graphics, excellent voice acting, a beautiful world, and a good combat system all rolled up together.  However it is marred by some small hindrances like questionable controls, limited immersive experience, an inconsistent character driven plot, game length and little replay value.

6.05.2013

GVN Review - Resident Evil: Revelations (PC)

 
Notice: This review does not discuss the multiplayer mode

This is my first Resident Evil game that I've played extensively in quite some time.  I played part 4 heavily but never beat it, Part 5 made me bitter and felt like the series was loosing it's charm, and part 6 I didn't bother to pick up.  I played the demo of Revelations when it became available on the 3DS and found it quite impressive but sadly I passed it up on release day because the reaction heavy gameplay didn't feel right on a handheld to me.

Some time later, Capcom decided to port it to consoles and PCs and I was honestly very excited.  Resident Evil Revelations received quite a graphical upgrade and had some gameplay mechanic tweaks since it was moved off the touchscreen handheld.  The scare and panic factor also makes their return, which has been missing since Code Veronica returning the franchise to it's survival horror roots.  So how well does the newest Resident Evil game compare after being released after the lukewarm reception of part 6?

3.27.2013

GVN Review: Tomb Raider (PC)

 

As one might have expected from me, I was extremely pumped as well as apprehensive to play the new Tomb Raider reboot.  After voicing my thoughts on the franchise along with some friends in a documentary styled video mini-series, I was not shy in mentioning my concerns about the reboot.  My fear of the game being nothing more than a torture porn fest as we watch Lara Croft getting beaten and battered as she learns to survive in a brand new origin story was something I was truly concerned with.  Thankfully throughout the game that wasn't the case although Lara still does get quite roughed up throughout her journey.  So how well did the new Tomb Raider go about giving birth to a new Lara Croft?