Tonight on GameJam, Keith and I play different versions of Darkwing Duck. A game based on the classic superhero cartoon series. Also I am sorry for the audio skipping. Issues with my Elgato capture device.
Showing posts with label platformer. Show all posts
Showing posts with label platformer. Show all posts
5.25.2017
5.12.2017
GVN GameJam - Aladdin - Disney month
Tonight on GameJam, Keith joins me via skype as we dual screen some Disney Aladdin for Disney Month. How far will we make it? How much torture will we tolerate before we throw in the towel? Do we ever sing? Watch and find out.
Labels:
action,
aladdin,
classic gaming,
Disney,
gamejam,
let's play,
platformer,
retro,
virgin
2.16.2017
GameJam - The Wife and I - Kirby's Adventure
Watch as Julie and myself play through several levels of the NES classic Kirby's Adventure. Listen to us squabble like the happily married couple we are.
Labels:
classic gaming,
gamejam,
hal,
kirby,
nes,
nintendo,
platformer
4.07.2015
4.06.2014
GVN Quick Review: Donkey Kong Country Tropical Freeze (Wii U)
Publisher: Nintendo
Developer: Retro Studios
Genre: Platformer
Release: Feb 21, 2014
Donkey Kong has been around as long as Nintendo's famed plumber and despite Mario's soaring success, Donkey Kong was never able to match it. At least not until the release of the Donkey Kong Country for the Super Nintendo. The Donkey Kong Country games gave us some of the best platforming action on the Super Nintendo and that continued onto Nintendo's future consoles.
Labels:
donkey kong,
donkey kong country,
nintendo,
platformer,
retro studios,
review,
wii u
12.25.2013
GVN Quick Review: Super Mario 3D World(Wii U)
Super Mario 3D World
Publisher: Nintendo
Developer: Nintendo
Genre: Platformer
Release: November 22, 2013
Super Mario 3D Land for the Nintendo 3DS was one of my favorite games on the mighty little handheld. It's wonderfully designed 3D environments used the 3D effect in ways I actually expected since the system launched. It contained lots of challenging platforming action that harkens back to the days of Super Mario 64 and even borrowing elements from the classic Super Mario Bros. 3 on the NES. Needless to say it was a smash hit.
Labels:
co-op,
luigi,
multiplayer,
nintendo,
platformer,
princess peach,
review,
Super Mario,
super Mario 3d world,
wii u
11.18.2013
DHGF Review: Blood of the Werewolf (PC)
"I have played some wonderful platformers these past couple of years. Among my recent favorites are the indie titles Fly’n, Giana Sisters: Twisted Dreams and the Angry Video Game Nerd Adventures. I can say without a doubt that Blood of the Werewolf is now among them. Blood of the Werewolf is a phenomenal action platformer that has a great balance of difficulty, gameplay variance, precision, artistic style and atmosphere. Aside from a couple of minor complaints, Blood of the Werewolf is a solid gaming experience, and Scientifically Proven did a wonderful job with the first game in what I can hopefully call a promising franchise."
DHGF Review: Blood of the Werewolf
Labels:
blood of the werewolf,
Diehard Gamefan,
indie games,
PC,
platformer,
review,
scientifically proven,
steam,
valve
6.26.2013
GVN Review: Remember Me
Developer: Dontnod Entertainment
Publisher: Capcom
Released: June 4th, 2013
Remember Me is quite possibly one of the most stylish and unique game that I have experienced in quite some time. Remember me finally caught my attention when I saw gameplay footage that was released by Dontnod, the game's developer. What they created was a game that involved a good balance of combat mixed in with platforming in a game with a setting similar to a cyber punk, Bladerunner setting. Remember Me has amazing graphics, excellent voice acting, a beautiful world, and a good combat system all rolled up together. However it is marred by some small hindrances like questionable controls, limited immersive experience, an inconsistent character driven plot, game length and little replay value.
Labels:
action,
Capcom,
dontnod entertainment,
Microsoft,
PC,
platformer,
playstation 3,
remember me,
review,
Sony,
Xbox 360
7.18.2012
GVN Review: Blades of Time (Xbox 360, PS3, PC)
The premise of Blades of Time was very promising to me. The game pushed hard to show off the way
stylish combat, puzzles, and intense plat forming. All of this was to be interwoven together
with the game’s unique Time Rewind mechanic to offer you a unique gaming
experience. Unfortunately somewhere
along the line the developers fumbled while executing this concept and what we
ending up getting is a huge mess of frustration.
Labels:
action,
blades of time,
konami,
PC,
platformer,
playstation 3,
review,
Xbox 360
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