4.30.2014

GVN Quick Review: Titanfall (Xbox One)


Titanfall
Developer: Respawn Entertainment
Publisher: Electronic Arts
Genre: FPS
Release: March 11, 2014

I'm have never been more serious about something that I felt needed to be said.  Titanfall is one of the biggest overhyped letdowns and the first major disappointed of 2014.  Titanfall has received heavy praise from many of the big gaming publications.  So that makes it even more of a disappointment when you realize all you're playing is an online only futuristic Battlefield with mechs and parkour abilities.

4.23.2014

GVN Review: Bravely Default

Bravely Default was a game that I just happened to come across some time ago. A Square Enix game with a new IP supposedly based on the Final Fantasy 3 job system. Needless to say I had to take a look.

4.21.2014

GVN Quick Review: Professor Layton and the Azran Legacy (3DS)


Professor Layton and the Azran Legacy
Genre: Puzzle
Publisher: Level-5
                 Nintendo
Developer: Level-5
Release: February 28, 2014

After two years, Level-5 has finally released the final chapter in the Professor Layton series with Professor Layton and the Azran Legacy.  It is the final prequel in the series that will lead into the first game release which was Professor Layton and the Curious Village.  While making the games, the studio decided to do prequels and that started with The Last Specter.  The story has developed so much since the first game that we have grown to know and love all the characters and expect for some easy and challenging puzzles.

4.10.2014

GVN Radio Episode 45



Robert, Anthony, and Andrew chat about what' they've been playing and have a huge discussion about what they feel makes a good/great game.  Also the usually classic gaming chit chat.

Warning.  The audio feed breaks down here and there but everything is still understandable.

Download Episode 45

4.06.2014

GVN Quick Review: Donkey Kong Country Tropical Freeze (Wii U)

 
Donkey Kong Country Tropical Freeze
Publisher: Nintendo
Developer: Retro Studios
Genre: Platformer
Release: Feb 21, 2014

Donkey Kong has been around as long as Nintendo's famed plumber and despite Mario's soaring success, Donkey Kong was never able to match it.  At least not until the release of the Donkey Kong Country for the Super Nintendo. The Donkey Kong Country games gave us some of the best platforming action on the Super Nintendo and that continued onto Nintendo's future consoles.

3.02.2014

GVN March Update

Whelp, we are already off to a slow start for the year, but I promise you things will be picking up soon.  Reviews of Donkey Kong Country, Atelier Lagy and the Diablo 3 expansion are coming this month from myself.  In the mean time I am still streaming on occasions and we are going to start pushing out the podcast again on a bi-weekly basis.  So until then take care and keep on gaming.

-HuBBs

2.16.2014

GVN Review: The Banner Saga (PC)

 

 
The Banner Saga
Genre: Tactical RPG
Publisher: Versus Evil
Developer: Stoic
Release: Jan 14, 2014
 
Twenty-fourteen is off to a great start already with the stellar release of The Banner Saga.  The Banner Saga is a deep choice driven tactical RPG with results that alter the outcome of the endgame.  By endgame I mean after the next two games in the planned trilogy have released of course.  The Banner Saga is also a genre mixing game that has a segment that is very similar to the classic "The Oregon Trail" where you have to travel across a vast world and must have enough supplies to make the trek and make the right decisions to keep as many of your company alive until you reach your destination.

2.10.2014



The moment you've all been waiting for. My interview with the legendary game developer, Al Lowe, along with fellow Diehard GameFAN members Mark B and Sean Madson, .

http://diehardgamefan.com/2014/02/10/diehard-gamecast-episode-45-al-lowe-interview/

2.04.2014

Game Rant: The Benefits of Single Player for Multiplayer Games

Being a fan of RTS games I took a look into Sword of the Stars 2. It turned out to be a very complex game as long as you don't mind it taking hours of your time. However, playing it got me thinking about a trend that has been appearing in games these days.